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Fireflies

This is the 6th system in the Simple effects section of my AGRAT project. This Fireflies system uses a mesh emitter of a simple insect model, whose material allows for the level of emission on the rear section of the model to be controlled from within the particle system. This value is then changed over time to create the flashing/ dimming effect.

The project Was centred around exploring the different potential uses of particle systems, ranging from simple to complex. I created these assets using Unreal Engines Niagara VFX System. As this was an educational project in which I learned the functionality of Particle systems, a small number of the assets featured were either inspired by or created using Niagara tutorials found on Youtube. For these assets I either adapted and expanded upon or maintained the original style in order to showcase my understanding and experience in the creation of different assets with Unreal Engine's Niagara.